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Honoo Hikaru

Hikaru is a prodigy among the Honoo warriors, and the youngest ever to take the role of commander on the field. His skill with the Firehawk Naginata, an ancient relic of the Honoo, is second to none, and his tactical genius allows him to constantly outmanoeuvre his foes.

Health points of Honoo Hikaru
Default Health points.
    • Fireruby Strike

      Energy cost:

      enemy : Deal 10 physical damage.
      enemy : Burning affliction: deals 5 affliction damage, the following 2 turns. “This is the Firehawk’s greatest gift, the Fireruby. With it I will burn away any threat to my people, starting with you.”—Honoo Hikaru

      Class list:
      melee, instant
      Cooldown:
      1
    • Fireruby Strike

      Energy cost:

      enemy : Deal 10 physical damage.
      enemy : Burning affliction: deals 10 affliction damage, the following 2 turns. “This is the Firehawk’s greatest gift, the Fireruby. With it I will burn away any threat to my people, starting with you.”—Honoo Hikaru

      Class list:
      melee, instant
      Cooldown:
      1
    • Fireruby Strike

      Energy cost:

      enemy : Deal 20 physical damage.
      enemy : Burning affliction: deals 10 affliction damage, the following 2 turns. “This is the Firehawk’s greatest gift, the Fireruby. With it I will burn away any threat to my people, starting with you.”—Honoo Hikaru

      Class list:
      melee, instant
      Cooldown:
      1
    Unlocked by default.
    • Fire Nova

      Energy cost:

      Burning enemy : Deal 25 affliction damage, and cure Burning afflictions. Forcing an existing fire to drastically increase in temperature, Hikaru causes all the oxygen surrounding the flame to combust.

      Class list:
      mental, instant, bypass
      Cooldown:
      None
    • Fire Nova

      Energy cost:

      Burning enemy : Deal 30 affliction damage, and cure Burning afflictions. Forcing an existing fire to drastically increase in temperature, Hikaru causes all the oxygen surrounding the flame to combust.

      Class list:
      mental, instant, bypass
      Cooldown:
      None
    • Fire Nova

      Energy cost:

      Burning enemy : Deal 35 affliction damage, and cure Burning afflictions. Forcing an existing fire to drastically increase in temperature, Hikaru causes all the oxygen surrounding the flame to combust.

      Class list:
      mental, instant, bypass
      Cooldown:
      None
    Unlocked by default.
    • Isolating Blaze

      Energy cost:

      Enemy : Burning affliction: Stuns, and becomes invulnerable, for 2 turns. Hikaru surrounds an enemy with a wall of fire, stopping them from helping their allies, or their allies from rescuing them.

      Class list:
      mental, instant
      Cooldown:
      4
    • Isolating Blaze

      Energy cost:

      Enemy : Burning affliction: Stuns, becomes invulnerable to enemies and allies, for 2 turns. Hikaru surrounds an enemy with a wall of fire, stopping them from helping their allies, or their allies from rescuing them.

      Class list:
      mental, instant
      Cooldown:
      4
    • Isolating Blaze

      Energy cost:

      Enemy : Burning affliction: Stuns, becomes invulnerable to enemies and allies, and deals 5 affliction damage, for 2 turns. Hikaru surrounds an enemy with a wall of fire, stopping them from helping their allies, or their allies from rescuing them.

      Class list:
      mental, instant
      Cooldown:
      4
    Can be unlocked at Character Level 2.
    • Firewalker

      Energy cost:

      Self : Become invulnerable, for 1 turn. Surrounding himself with incredibly hot flames, Hikaru burns away any attempt to approach him.

      Class list:
      tactic, instant
      Cooldown:
      4
    Can be unlocked at Character Level 2.

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