229

Kage Sasori

Sasori is a highly ambitious ninja of the Kage village. Combining weighted belts with a poisoned barb in her hair, Sasori is capable of trapping and poisoning her opponents in a unique method which has earned her the title of "The Silver Haired Scorpion".

Health points of Kage Sasori
Default Health points.
    • Fading Light

      Energy cost:

      enemy : Allow Seduction of the Scorpion, the following turn.
      Self : Alter Seduction of the Scorpion, the following turn. Using the weighted bolas threaded through her hair, Sasori can pin an enemy them down.

      Class list:
      ranged, channeling
      Cooldown:
      1
    • Fading Light

      Energy cost:

      enemy : Allow Seduction of the Scorpion, and stun melee, the following turn.
      Self : Alter Seduction of the Scorpion, the following turn. Using the weighted bolas threaded through her hair, Sasori can pin an enemy them down.

      Class list:
      ranged, channeling
      Cooldown:
      1
    • Fading Light

      Energy cost:

      enemy : Allow Seduction of the Scorpion, stun melee and ranged, the following turn.
      Self : Alter Seduction of the Scorpion, the following turn. Using the weighted bolas threaded through her hair, Sasori can pin an enemy them down.

      Class list:
      ranged, channeling
      Cooldown:
      1
    Unlocked by default.
    • Seduction of the Scorpion

      Energy cost:

      enemy : Deal 30 physical damage.
      Altered Energy cost is decreased by , requires Fading Light on the target.
      (while Fading Light is active, this skill can only target an enemy with Fading Light) Threading small tendrils of shadow through her hair, Sasori guides the poisoned barb in her hair to strike her target.

      Class list:
      melee, instant
      Cooldown:
      None
    • Seduction of the Scorpion

      Energy cost:

      enemy : Deal 30 physical damage.
      enemy : Bleeding affliction: deals 5 affliction damage, the following turns, indefinitely.
      Altered Energy cost is decreased by , requires Fading Light on the target.
      (while Fading Light is active, this skill can only target an enemy with Fading Light) Threading small tendrils of shadow through her hair, Sasori guides the poisoned barb in her hair to strike her target.

      Class list:
      melee, instant, renew
      Cooldown:
      None
    • Seduction of the Scorpion

      Energy cost:

      enemy : Deal 30 physical damage.
      enemy : Bleeding affliction: deals 10 affliction damage, the following turns, indefinitely.
      Altered Energy cost is decreased by , requires Fading Light on the target.
      (while Fading Light is active, this skill can only target an enemy with Fading Light) Threading small tendrils of shadow through her hair, Sasori guides the poisoned barb in her hair to strike her target.

      Class list:
      melee, instant, renew
      Cooldown:
      None
    Unlocked by default.
    • Dawn Breaker

      Energy cost:

      Self : Activate when attacked by a melee skill, until activated.
      Activated Attacker : Deal 20 physical damage.
      When this skill ends, it's on cooldown for 2 turns. Sasori rotates the bolas in her hair to create a fast moving shield that damages anyone foolish enough to approach her.

      Class list:
      tactic, instant
      Cooldown:
      None
    • Dawn Breaker

      Energy cost:
      No Costs

      Self : Activate when attacked by a melee skill, until activated.
      Activated Attacker : Deal 20 physical damage.
      When this skill ends, it's on cooldown for 2 turns. Sasori rotates the bolas in her hair to create a fast moving shield that damages anyone foolish enough to approach her.

      Class list:
      tactic, instant
      Cooldown:
      None
    • Dawn Breaker

      Energy cost:
      No Costs

      Self : Activate when attacked by a melee skill, and grant 15 defense to ranged, until activated.
      Activated Attacker : Deal 20 physical damage.
      When this skill ends, it's on cooldown for 2 turns. Sasori rotates the bolas in her hair to create a fast moving shield that damages anyone foolish enough to approach her.

      Class list:
      tactic, instant
      Cooldown:
      None
    Can be unlocked at Character Level 2.
    • Another Day

      Energy cost:

      Self : Become invulnerable, for 1 turn. “Overusing our powers can be quite dangerous, but it’s hard to make a living when you’re dead, so I make exceptions.”—Kage Sasori

      Class list:
      tactic, instant
      Cooldown:
      4
    Can be unlocked at Character Level 2.

rpg