
Seishin Karasu
Brother of the Shishi Daimyo Toraji, Karasu is dedicated to restoring the Seishin name. In his travels he visited the ancient ruins of the Seishin City, and found an forbidden technique that will allow him and his spirit beast, Tengu the Black Prince, to finally restore the Seishin name to its rightful glory.
Speciality:
Health: 70
The Black Prince
- Energy required:
-
Makes Karasu invulnerable to melee skills for 3 turns. During this time, ranged damage dealt to Karasu is increased by 10 and Karasu gains 1 agility energy each turn. This skill consumes 1 Protector of the Seishin.
- Cooldown:
- 4
- Class List:
- tactic, Instant
Black Wing
- Energy required:
-
Karasu deals 15 piercing ranged damage to one enemy, affecting the target with Black Wing for the following 2 turns. During this time, damage dealt by this skill is increased by 5. This skill renews.
- Cooldown:
- None
- Class List:
- ranged, instant
Darkened Dawn
- Energy required:
-
Not allowed during The Black Prince. Karasu sets one random enemy not affected by Black Wing to 15 health points. This skill consumes 1 Protector of the Seishin.
- Cooldown:
- 4
- Class List:
- ranged, instant
Protectors of the Seishin
- Energy required:
- No Costs
Grants Karasu 3 Protectors of the Seishin. Each Protector of the Seishin reduces melee and ranged damage dealt to Karasu by 10.
- Cooldown:
- Infinite
- Class List:
- passive, aura