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Seishin Ryu

As the eldest of the three Seishin, Ryu leads his siblings into battle with the pride of a true Seishin. He is a master of many martial arts, and in battle he fights alongside Seirryu, the Azure Dragon. With the might of a dragon, not only can he keep his kin in line and ensure they follow the right path, but he can defeat any foe that stands along his own.

Health points of Seishin Ryu
Default Health points.
    • Night Fire

      Energy cost:

      Self : Grant 1 Seirryu, The Azure King charge, the following turns, until activated.
      Self : Activate when attacked by a melee or ranged skill.
      Activated attacker : Deal 15 affliction damage.
      Activated attacker : Stun, for 1 turn, the next time Sky Cracker is performed. Ryu draws energy from the Azure King’s aura, and will lay a curse on any opponent that tries to strike him.

      Class list:
      mental, aura
      Cooldown:
      1
    • Night Fire

      Energy cost:

      Self : Gain and 1 Seirryu, The Azure King charge, the following turns, until activated.
      Self : Activate when attacked by a melee or ranged skill.
      Activated attacker : Deal 15 affliction damage.
      Activated attacker : Stun, for 1 turn, the next time Sky Cracker is performed. Ryu draws energy from the Azure King’s aura, and will lay a curse on any opponent that tries to strike him.

      Class list:
      mental, aura
      Cooldown:
      1
    • Night Fire

      Energy cost:

      Self : Gain and 1 Seirryu, The Azure King charge, the following turns, until activated.
      Self : Activate when attacked by a melee or ranged skill.
      Activated attacker : Deal 15 affliction damage.
      Activated attacker : Stun, for 1 turn, the next time Sky Cracker is performed. Ryu draws energy from the Azure King’s aura, and will lay a curse on any opponent that tries to strike him.

      Class list:
      mental, aura
      Cooldown:
      None
    Unlocked by default.
    • Seirryu, The Azure King

      Energy cost:

      Enemy : Deal 30 affliction damage (+ 5 per Seirryu, the Azure King charge consumed). “Seirryu has seen the rise and fall of our clan. It is only fitting he be the one to send us off into the long night.”—Seishin Ryu

      Class list:
      mental, instant
      Cooldown:
      None
    • Seirryu, The Azure King

      Energy cost:

      Enemy : Deal 30 affliction damage (+ 10 per Seirryu, the Azure King charge consumed). “Seirryu has seen the rise and fall of our clan. It is only fitting he be the one to send us off into the long night.”—Seishin Ryu

      Class list:
      mental, instant
      Cooldown:
      None
    • Seirryu, The Azure King

      Energy cost:

      Enemy : Deal 40 affliction damage (+ 10 per Seirryu, the Azure King charge consumed). “Seirryu has seen the rise and fall of our clan. It is only fitting he be the one to send us off into the long night.”—Seishin Ryu

      Class list:
      mental, instant
      Cooldown:
      None
    Unlocked by default.
    • Sky Cracker

      Energy cost:

      Enemy : Deal 25 physical damage.
      (all enemies affected by Night Fire are stunned for 1 turn) Ryu strikes his foes with the ferocity of a bolt of lightning, triggering the latent curse marks of Night Fire.

      Class list:
      melee, instant
      Cooldown:
      1
    • Sky Cracker

      Energy cost:

      Enemy : Deal 35 physical damage.
      (all enemies affected by Night Fire are stunned for 1 turn) Ryu strikes his foes with the ferocity of a bolt of lightning, triggering the latent curse marks of Night Fire.

      Class list:
      melee, instant
      Cooldown:
      1
    • Sky Cracker

      Energy cost:

      Enemy : Deal 35 physical damage.
      (all enemies affected by Night Fire are stunned for 1 turn) Ryu strikes his foes with the ferocity of a bolt of lightning, triggering the latent curse marks of Night Fire.

      Class list:
      melee, instant
      Cooldown:
      1
    Can be unlocked at Character Level 2.
    • Skin of the Blue Dragon

      Energy cost:

      Self : Become invulnerable, for 1 turn. Seirryu’s scales are almost impenetrable. Ryu can grow similar scales to protect him from almost any source of harm.

      Class list:
      tactic, instant
      Cooldown:
      4
    Can be unlocked at Character Level 2.

rpg