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Yuurin

A former general of the Shogun's army chosen to be given the powers of the Kusa and Shishi as a White Guardian. His bond with all things natural is unmatched, able to draw on both plant and beast to execute powerful attacks and impenetrable defences.

Health points of Yuurin
Default Health points.
    • Blossom

      Energy cost:

      All allies : Gain 1 energy. Using the powers gifted to him by the Kusa, Yuurin releases a cloud of energy laced pollen to restore strength to his allies.

      Class list:
      mental, instant
      Cooldown:
      5
    • Blossom

      Energy cost:

      All allies : Gain 1 energy. Using the powers gifted to him by the Kusa, Yuurin releases a cloud of energy laced pollen to restore strength to his allies.

      Class list:
      mental, instant
      Cooldown:
      4
    • Blossom

      Energy cost:

      All allies : Gain 1 energy. Using the powers gifted to him by the Kusa, Yuurin releases a cloud of energy laced pollen to restore strength to his allies.

      Class list:
      mental, instant
      Cooldown:
      3
    Unlocked by default.
    • Call of the Wild

      Energy cost:

      All enemies : Deal 15 physical damage. Drawing on the Shishi power of animal manipulation, Yuurin calls a horde of creatures to launch a massive assault on his enemies.

      Class list:
      melee, instant
      Cooldown:
      1
    • Call of the Wild

      Energy cost:

      All enemies : Deal 20 physical damage. Drawing on the Shishi power of animal manipulation, Yuurin calls a horde of creatures to launch a massive assault on his enemies.

      Class list:
      melee, instant
      Cooldown:
      1
    • Call of the Wild

      Energy cost:

      All enemies : Deal 25 physical damage. Drawing on the Shishi power of animal manipulation, Yuurin calls a horde of creatures to launch a massive assault on his enemies.

      Class list:
      melee, instant, uncouterable
      Cooldown:
      1
    Unlocked by default.
    • Commune with Nature

      Energy cost:

      All allies : Increase physical damage by 5, for 5 turns. “Come, beasts of the wild. We have a region to save, and it’s no fun doing it on my own!”—Yuurin, White Guardian of Santi

      Class list:
      mental, aura
      Cooldown:
      4
    • Commune with Nature

      Energy cost:

      All allies : Increase physical damage by 5, indefinitely. “Come, beasts of the wild. We have a region to save, and it’s no fun doing it on my own!”—Yuurin, White Guardian of Santi

      Class list:
      mental, aura, stack
      Cooldown:
      2
    • Commune with Nature

      Energy cost:

      All allies : Increase physical damage by 5, indefinitely. “Come, beasts of the wild. We have a region to save, and it’s no fun doing it on my own!”—Yuurin, White Guardian of Santi

      Class list:
      mental, aura, stack
      Cooldown:
      2
    Unlocked by default.
    • Nature's Embrace

      Energy cost:

      All allies : Become invulnerable, for 1 turn. Yuurin causes nearby trees and bushes to change location, throwing off his enemies while his allies have time to recover.

      Class list:
      tactic, instant
      Cooldown:
      3
    • Nature's Embrace

      Energy cost:

      All allies : Become invulnerable, for 1 turn.
      All allies : Restore 10 health. Yuurin causes nearby trees and bushes to change location, throwing off his enemies while his allies have time to recover.

      Class list:
      tactic, instant
      Cooldown:
      3
    • Nature's Embrace

      Energy cost:

      All allies : Become invulnerable, for 1 turn.
      All allies : Restore 20 health. Yuurin causes nearby trees and bushes to change location, throwing off his enemies while his allies have time to recover.

      Class list:
      tactic, instant
      Cooldown:
      3
    Unlocked by default.

rpg