Skill Targets

Description Terminology

Enemy : Target a single character of the enemy team.

Random Enemy : Target a single random character of the enemy team. Only characters available for targeting are possible targets.

All enemies : Target all characters of the enemy team.

Other random enemy : Always used in combination with an effect that targets a single enemy character, this targets additional single random enemy beside the chosen target. Only characters available for targeting are possible targets.

Other enemies : Always used in combination with an effect that targets a single enemy character, this targets all remaining enemies beside the chosen target. Only characters available for targeting are possible targets.

Third enemy : Always used in combination with an effect that targets a single enemy character and one that targets an other random enemy, this targets the last remaining enemy. Only characters available for targeting are possible targets.

Self : Targets the performer of the skill.

Ally : Target one character of the friendly team, including the performer of the skill.

All allies : Target all characters of the friendly team, including the performer of the skill.

Other ally : Target one character of the friendly team, excluding the performer of the skill.

All other allies : Target all characters of the friendly team, excluding the performer of the skill.

Attacker : Always used as a part of an activate effect, behind the Activated tag. This effect targets an enemy that attacks the target of the skill. In the case of Sasori's Dawn Breaker this is the first enemy that attacks Sasory with a melee skill.

Dawn Breaker:
Self : Activate when attacked by a melee skill, and grant 15 defense to ranged, until activated.
Activated Attacker : Deal 20 physical damage.
When this skill ends, it's on cooldown for 2 turns.

Allowed [target] : Requires an effect on the targets that allows this skill. In the case of Takeo's Eclipse, Mirror Moon is required on the targets. Mirror Moon allows Eclipse.

Mirror Moon:
Enemy : Deal 20 physical damage.
Enemy : Allow Eclipse, once.
Self : Grant 1 Eclipse charge.

Eclipse:
All allowed enemies : Deal 10 affliction damage per Eclipse charge consumed.
(this skill requires Mirror Moon on the target)

[target] with [effect] : Requires a specific effect on the target. In the case of Saigai's Ignition, Gas Leak is required on the targets.

Gas Leak:
All enemies : Apply 1 Gas Leak charge.

Ignition:
All enemies with Gas Leak : Burning affliction: deals 15 affliction damage per Gas Leak charge consumed, for 2 turns.

[target] max. [amount] health : Only target characters at or below the stated amount of health points.

Execution:
enemy max. 30 health : Kill.

Poisoned [target] : Only target characters affected by a Poison affliction. This can also be done with other affliction types.

Strangle:
Poisoned enemy : Deal 40 physical damage.